Invent to Learn: Making, Tinkering, and Engineering in the Classroom by Sylvia Libow Martinez & Gary Stager, Ph.D.
Book Study Facilitators:
Mary Ellen Howard firstname.lastname@example.org
Catherine Tobin email@example.com
Mary Ellen: I started my “computer” career doing desktop publishing, learning all I could about using computers for design and graphics. Fast forward to my late 30s, looking for a new career and I heard that my daughter’s school was looking for a computer teacher. While I had never taught before, I was speaking with the school secretary and she said, “Well, you know a lot about computers and you love kids ~ you should apply!” So, I did!
I have now been at my school for going on 20 years and just recently began a MakerSpace class with our librarian. The Maker Movement has really changed the way I think about teaching and has brought so much more to our students! When you hear a third grader excitedly yell, “This is SO COOL! I LOVE YOU, Mrs. Renner and Mrs. Howard!!!” you know you’re onto something BIG!
Catherine: I have always had an interest in gadgets and technology. I was a stay-at-home mom with an SAT prep/math tutoring business on the side for many years. I found lots of ways to keep my children occupied with “found” items. We built interesting structures and made beautiful art without spending a fortune on supplies. In 1997, when my youngest was 2, I was offered a job teaching middle school math and have been at that school ever since.
From the beginning there, I tried to find ways to make math more fun. We made geometric art and designed our own manipulatives. About 10 years ago, the computer teacher left and I was offered his position, which I jumped at. I have been working toward getting a maker space started in our library, but I collect things for STEAM projects in my room and, every once in a while, give the students time to tinker. I love to see their creative minds at work and get such a kick out of seeing the faces of students who have made something they are proud of! I look forward to hearing your ideas and thoughts as we dive into this book and discover the possibilities it opens up for us.
In this book study, we will explore not only the WHY, but the HOW, to incorporate the ideas of making, tinkering, and engineering in the classroom.
In this practical guide, Sylvia Martinez and Gary Stager provide K-12 educators with the how, why, and cool stuff that supports making in the classroom, library, makerspace, or anywhere learners learn.
Join the maker movement and transform education!
There’s a technological and creative revolution underway. Amazing new tools, materials and skills turn us all into makers. Using technology to make, repair or customize the things we need brings engineering, design and computer science to the masses. Fortunately for educators, this maker movement overlaps with the natural inclinations of children and the power of learning by doing. The active learner is at the center of the learning process, amplifying the best traditions of progressive education. This book helps educators bring the exciting opportunities of the maker movement to every classroom.
Readers will find:
"If every child were to be given access to a computer, computers would be cheap enough for every child to be given access to a computer."
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